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DTSTART;TZID=America/Winnipeg:20261103T090000
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UID:10000307-1793696400-1793896200@newmediamanitoba.com
SUMMARY:New Media Manitoba's StudioLab xR: 3D Gaussian Splatting Acquisition
DESCRIPTION:Register Today\n\n\n\n\n\n\n\n\nUse Gaussian Splatting Acquisition to turn Real-World Locations into Photorealistic 3D Scenes\n\n\n\nNo advanced 3D or coding background needed. If you’re curious about scanning and reality capture and comfortable finding your way around a computer\, you’re ready for this. \n\n\n\nTerrestrial scanning has traditionally meant a choice: LiDAR and photogrammetry give you accurate measurements\, but the results often look flat\, gappy\, or artificial once you try to actually look around inside them. 3D Gaussian Splatting (3DGS) changes that equation. It’s a newer capture-and-rendering technique that turns real-world scans into scenes you can walk through in photorealistic detail\, reflections\, foliage\, glass\, fine texture and all \, and it does it in minutes\, not days. \n\n\n\nThis workshop is a hands-on introduction to that pipeline. In this three day workshop you will learn how to capture a location with modern scanning hardware\, how to clean up and process that data\, and how to bring the result into a real-time 3D environment where it can actually be used for visualization\, presentation\, or production. \n\n\n\nJoin the Virtual Production Academy and Epic Games Authorized Instructors who will walk you through the process end to end. You’ll capture and process a real scan yourself\, and see how it’s deployed in a real-time engine including a look at how the same pipeline extends all the way to a live LED wall\, one of several places this technology is landing right now. \n\n\n\nWho is this for:\n\n\n\nTerrestrial scanning and 3DGS are useful well beyond any one industry this workshop is built for anyone who wants that skill set\, including: \n\n\n\n\nFilm & advertising professionals curious about digital scouting and how scanned locationscan be used in preproduction.\n\n\n\nReality capture & survey professionals already working with LiDAR or photogrammetry who want to add high-fidelity 3DGS to their toolkit.\n\n\n\nArchitecture\, engineering & construction (AEC) professionals looking for faster\, more photorealistic ways to document and present sites and buildings.\n\n\n\nReal estate\, tourism & marketing professionals who want immersive\, walk-through-quality captures of properties or destinations.\n\n\n\nHeritage & cultural documentation specialists interested in creating lasting\, richly detailed digital records of historic sites.\n\n\n\nUrban planners & digital twin creators building accurate\, real-world-based 3D models for planning and public engagement.\n\n\n\nDigital artists & Unreal Engine technicians who want to build real-time environments from real-world scans instead of building everything from scratch.\n\n\n\n\nWhat you’ll walk away knowing how to do:\n\n\n\n\nCapture a real location as a precise\, photorealistic 3D scan using professional-grade scanning hardware.\n\n\n\nClean up and refine that scan so it’s genuinely usable: sharp\, stable\, and free of visual noise.\n\n\n\nBring the scan into a real-time 3D engine (Unreal Engine) and get it running smoothly.\n\n\n\nUnderstand how a finished scan gets calibrated and deployed for real-world use\, using a live LED wall demonstration as a hands-on example of a real-time deployment pipeline.\n\n\n\nRecognize and troubleshoot the common visual issues that show up when a scan gets pushed into real-time playback.\n\n\n\n\nWhat to bring:\n\n\n\n\nCuriosity about 3D scanning\, no advanced 3D or coding background required.\n\n\n\nBasic comfort navigating a computer; some familiarity with Unreal Engine’s interface is helpful but not mandatory.\n\n\n\n\nYour instructors:\n\n\n\nThis workshop is led by Epic Games Authorized Instructors with real-world reality capture and virtual production experience: Gastón Alvarez and Carlos Vilchis\, brought in through a partnership with the Virtual Production Academy.  \n\n\n\nBetween them\, they bring hands-on expertise in real-time 3D pipelines\, 3D art\, capture and digitization of real-world locations\, and on-set deployment. \n\n\n\n\n\n\n\n\nRegister Here
URL:https://newmediamanitoba.com/event/new-media-manitobas-studiolab-xr-3d-gaussian-splatting-acquisition/
LOCATION:Manitoba
CATEGORIES:Promoted Event,Training
ATTACH;FMTTYPE=image/jpeg:https://newmediamanitoba.com/wp-content/uploads/2026/09/NMM-MB-SLXR-3D-Location-Scanning-long.jpg
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DTSTART;TZID=America/Winnipeg:20261112T173000
DTEND;TZID=America/Winnipeg:20261112T210000
DTSTAMP:20261030T223120Z
CREATED:20261027T194005Z
LAST-MODIFIED:20261030T223120Z
UID:10000317-1794504600-1794517200@newmediamanitoba.com
SUMMARY:Level Up Your Vibe Coding: Building AI Apps with a Harness
DESCRIPTION:Register Here\n\n\n\n\nBuild higher-quality apps with AI agents by setting up a harness that steers your AI and tests its work. Hands-on\, in the terminal. \n\n\n\nAI agents can build apps fast\, but fast isn’t the same as good. Left on their own\, they guess at what you want\, skip testing\, and make design decisions without asking you. \n\n\n\nThe difference between an okay result and a great one is often the harness: everything you set up around the AI to guide it and check its work. \n\n\n\nWho this workshop is for\n\n\n\n\nWhat a harness is\, and why it matters as much as the AI itself\n\n\n\nHow to give your AI clear direction before it starts building\, so it makes what you actually want instead of guessing\n\n\n\nHow to set up automatic checks that test your app after the AI builds\, so mistakes get caught before you find them yourself\n\n\n\nHow to create higher-quality\, better-designed apps with AI agents\n\n\n\nTogether\, we’ll build a simple app step by step and see firsthand the difference a well-set-up harness makes.\n\n\n\n\nBefore you sign up: we’ll be working in the Terminal with text-based tools\, not graphical apps. You should be comfortable with basic command-line skills\, like changing directories and running simple commands from a terminal or command prompt. \n\n\n\nSchedule\n\n\n\n5:30–6:00 PM | Doors Open & Soft Networking6:00–6:35 PM | Harness basics + the “before” build6:35–7:25 PM | Set up your AI + let it interview you10 minute break7:35–8:20 PM | Write the plan + add automatic checks8:20–8:50 PM | Build in small\, well-designed steps8:50–9:00 PM | Before vs After \n\n\n\n\nRegister Here\n\n\n\n\n=== \n\n\n\nNew Media Manitoba’s AI Adoption Project is funded by Prairies Economic Development Canada I Développement économique Canada pour les Prairies. \n\n\n\n\n\n\n\n\n\n\n\n\n\n    \n\n\n\n\n\n\n\n\n\n\n\nDetails\n\n\n\n\n\n\n\n\n\nVenue
URL:https://newmediamanitoba.com/event/level-up-your-vibe-coding-building-ai-apps-with-a-harness/
LOCATION:StudioLab xR\, 201 Portage Avenue c100\, Winnipeg\, Manitoba\, R3B 3K6\, Canada
CATEGORIES:Promoted Event,Training
ATTACH;FMTTYPE=image/jpeg:https://newmediamanitoba.com/wp-content/uploads/2026/10/NMM-AI-Program-VibeCoding-Nov2026-v2.jpg
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