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Cinematic Lighting in Unreal Engine 5

April 19 from 9:00 am - 4:30 pm
New Media Manitoba announces a new StudioLab xR Workshop: Unlock the secrets of cinematic lighting in Unreal Engine led by Bell Rodrigo de Deus!

Take your lighting setups to the next level in this workshop with Senior Environment/Lighting artist Bell Rodrigo de Deus. Learn how to create cinematic content, including lighting, composition, colour and camera tools in Unreal Engine 5.

During this course, Bell will share his experiences and knowledge, offering valuable insights into the lighting process for film projects. He will cover topics such as the importance of lighting in visual storytelling, advanced lighting techniques, as well as tips and tricks for dealing with common challenges in the lighting process.

In addition, Bell will address the integration of lighting with other aspects of production, such as compositing and production design, allowing students to have a complete understanding of the process of creating visual content for film.


Learning Outcomes:

  • Lighting: In this section, we’ll cover lighting techniques for creating different moods and atmospheres in film scenes, including natural, artificial, and emissive light. We’ll also discuss creating realistic shadows and how lighting can guide the viewer through the scene.
  • Composition: In this section, we’ll discuss how to compose a scene to create a compelling visual narrative. We’ll cover topics like framing, the rule of thirds, guidelines, depth of field, and vanishing points. We will also cover how composition can be used to emphasize emotions and create a specific atmosphere.
  • Colour: In this section, we’ll discuss how colour can create different emotions in a scene, including colour theory, colour schemes, and how to use lighting and shadows to create contrast and emphasis. We’ll also discuss how colour can indicate time, place, and atmosphere.
  • Camera: In this section, we’ll discuss how the camera can create different points of view and perspectives in a scene, including camera angles, camera movements, and frame composition. We’ll also discuss how the camera can be used to tell a story and guide the viewer through the scene.
  • Practical examples: In this section, participants will have the opportunity to apply the techniques learned in a practical exercise. They will create a simple scene using Unreal Engine and apply lighting, composition, colour and camera techniques to tell a visual story.

By the end of this course, you will have a deeper understanding of the lighting process in film projects, as well as the skills and techniques needed to create stunning, immersive scenes.


Instructor: Bell Rodrigo de Deus

Bell Rodrigo de Deus, is a Senior Environment/Lighting artist who has over 20 years of experience in the film, television and games industry.

Bell is a highly experienced 3D and VFX professional for films, series and games, having worked at companies such as Pixomondo, DNEG and MPC.

He has been developing work in virtual reality, serving clients from Brazil, London, United States, Germany, Portugal and Canada.

In addition, he has three years of experience in Virtual Production using Unreal Engine, one of the most popular digital content creation tools available today.


Details

April 19, 2023 @ 9:00 am 4:30 pm

Website:

Venue

100-62 Albert Street, Winnipeg, Manitoba

Organizer

New Media Manitoba

https://www.eventbrite.ca/e/cinematic-lighting-in-unreal-engine-5-tickets-607958007767
New Media Manitoba