
StudioLab xR: Gaussian Splatting
Join New Media Manitoba for this intensive one-day workshop which introduces Gaussian Splatting – a cutting-edge technique for photorealistic 3D scene capture and rendering – with a focus on film and VFX applications. Guided by industry expert Lee J. Buckley, participants will explore the theory behind Gaussian Splatting and get hands-on experience with the latest tools.
Lee recently completed work using these techniques for NVIDIAs keynote CES Address where they reviled a Radiance Field of the entrance to Endeavor, one of NVIDIA’s two main campuses.
When: March 26th
Time: 9:00 am to 5:00 pm
Where: StudioLab xR | C100 – 201 Portage
Cost: $319.77
Gaussian Splatting is a new technology in 3D graphics that helps create incredibly realistic and fast-rendering visuals. Imagine taking pictures from different angles and using those images to build a 3D model of a scene or object. Instead of drawing every detail with tiny blocks (like pixels), Gaussian Splatting uses soft, cloud-like points called “Gaussians” to represent the shapes and textures in the scene. This allows the computer to create smooth and detailed images much faster than traditional methods.
About Lee Buckley
Lee J. Buckley, brings over 25 years of experience in the film industry, with expertise spanning multiple production disciplines. Having worked on major productions such as War for the Planet of the Apes, Pirates of the Caribbean: Dead Men Tell No Tales, and The Rings Of Power, Lee’s innovative approach to visual storytelling and R&D leadership in Gaussian Splatting makes him a pioneering force in the industry.